- Removes the Exit button and optionally the NPC Name. Interesting", changed dialogue option with Tonilia from "Got it." If you don't get a dialog to follow, try this mod. This is Save #1. Initial SSE version. Might not be required but I have it installed. All default voices now have follower dialogue. soft requirement, needed for one follower to have correct dialogue. If you're looking for the Classic Skyrim version you'll find it. theDeluxeSam 27.9K subscribers Join Subscribe 404 Save 35K views 2 years ago Playing Skyrim Legendary Edition with. You must give credit by providing hyperlinked mod page name and mod author name in your mod description which can be conveniently clicked!Once your mod that you made using some of my files will be published, send me a message with a link to it :), This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Skyrim: Creepy Unused Child Dialogue - YouTube Made the opacity of the Immersive version slightly darker. Wait 3-5 seconds, then make a NEW save (Don't overwrite Save #1). This mod adds dialogue options in a simple and immersive way to improve various conversations in the vanilla game. https://www.nexusmods.com/skyrimspecialedition/mods/1187, https://www.nexusmods.com/skyrimspecialedition/mods/1717/, https://www.nexusmods.com/skyrimspecialedition/mods/13373, https://www.nexusmods.com/skyrimspecialedition/mods/22075, https://www.nexusmods.com/skyrimspecialedition/mods/16222, https://www.nexusmods.com/skyrimspecialedition/mods/14722. Makes kids childish: adds more than 10 idles and 10 dialogue gestures and other animations variants + secret bonus animation specifically to children. Hearthfire Dialogue: "How are the Kids?" - The Nexus Forums Note: instruments are valid for bard-type npcs, for this te mod edits 4 instrument objects. "Embrace" animation made by Novum-SemitaGleamblossom, Sabrecat drawing made by Novum-SemitaVoice patches:Smartbluecat for Inigo contentWaribiki for Auri contentJohnJarvis for Sofia contentLivtempleton for Kaidan 2 contentkaleidx for Mirai contentJoseph Russel for Lucien contentKris Takahashi for interesting NPC contentzzjay for the Triss Merigold contentKreaQ for M'rissi contentMisc sounds:from various sources on freesound.orgFurther credits:SkyUI for the MCMBroodyElf22 for the screenshot used on the titlepage and MCM logo Special thanks are in order to megapotato and BlueGunk for helping out with beta testing new features, and to relapse00 for porting the initial versions. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. All rights reserved. Install hundreds of mods with the click of a button. What are your favorite mods to enhance NPC dialogue? "Why is something that is not associated with children necessary for fixing child behavior?" Required for full follower commentary and functionality. Past killable children mods had unintentionally prevented children from doing dedicated child animations, as in Hearthfire. If you encounter serious problems, quit the game. Scene Tweak - The Book of Love - Calcelmo and Faleen hug, Narrative Gameplay Consistent Dialogue Tweaks, Save the Icerunner - Lights Out Alternate Routes, Required if using the optional DBVO pack for this mod under the optional files section, added back to Captain Wayfairer the vanilla dialogue option "Don't bother asking, I'm not interested." To play .hkx animations use. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. The powerful open-source mod manager from Nexus Mods. We're hiring senior back-end web developers. " Also some animations added to Narfi and Cicero, but not Babette or Skuli. For instance I can ask my current spouse Senna how the kids are and depending on the city she will respond differently. (It won't yet show in the MCM, but it will already work. HARD requirement for Karliah voice version. Well, it's somewhat complicated to explain but I will nonetheless try. This place is a mess." This is Save #2. Otherwise it's Optional; Highly Recommended, If you want Bells Dialogue to work properly (soft requirement), Hard requirement for Elf Haughty voice type to work, Only required if you choose the FemaleUniqueVex voice, Necessary to allow High Elf Males as Followers. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. (If you prefer to use the Khajiit voice version). Load AIO after RDO if you want AIO to win). From this point foward, furniture that has "ActorTypeNPC" as their Interaction Keyword will be referred to as "NPC furniture". Their known list is the compatibility section, let me know if you think you found another such npc. Log in to view your list of favourite games. Load your game and make a save (overwrite an existing save or create a new one). Added option to disable for the hug animation for the opposite sex. All the assets in this file belong to the author, or are from free-to-use modder's resources, You can upload this file to other sites but you must credit me as the creator of the file, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You are not allowed to convert this file to work on other games under any circumstances, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets. If you encounter serious problems, quit the game. There is a very tiny fraction of followers who are not recognized properly the mod. ", to improve the way the quest is accepted, moved script that adds Captain Wayfinder's quest from the question "What happened to the salts?" If a hug animation is played, there is automatic goodbye, if it's not played, then there is no automatic goodbye. With AIO it limits all idle comments to Mjoll only, so her general comments about bandits, draugr, dungeons, etc, will only be used be used by Mjoll. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. If you frequently transform in and out of beast form while your spouse is a follower in interior places, you still need to disarm the "wedding ceremony hug" in the MCM. (Meaning, Load RDO after AIO if you want RDO to win. RDO also stops Mjoll from being overly talkative as a follower, but does it slightly differently than AIO. 518 0 6800. Install hundreds of mods with the click of a button. As the name suggests, the keyword is attached to any races that are 'Adult' races, or rather, non-child races. In the vanilla game, speech dialogue option are somewhat lackluster to my . No funciona na verso "Multiple Adoptions". [female Cicero patch] updated to revert the name of the ESP to the one of the first version of the patch, [female Cicero patch] deleted one fuz file which will only be needed for the next update of More Dialogue Options, added compatibility patch for Immersive World Encounters, made by Kulharin, added patch for Thieves Guild Reformation, optional file of Thieves Guild Requirements SE, improved dialogue prompt of the option added to Aela at the end of the conversation after the giant's attack, added option to ask "Can I join you?" With RDO, all her comments that are not specifically about her, will be used by other followers with the Female Nord voice (giving them something to say instead of being quite all the time). Page 1 of 2 - Hearthfire Dialogue: "How are the Kids?" - posted in General Skyrim Discussion: One of the neat things in Hearthfire is that you can ask you spouse how your adopted children are and they will give you a general review of the area they are living in. Turn it all off. The boon expiration notification is now only shown if the NPC is still your active follower. Alters the 6 lines of dialogue used when blocking with low stamina. This mod would not come into existence without Minimalist Dialogue Interface by Stalhimeier. ", (merged "Delayed Burial" addon into main file) changed the vanilla persuasion option for Loreius so that you can actually fail the persuasion check, difficulty of the check set to average, because Loreius has a change of heart based on your words, (merged "Delayed Burial" addon into main file) added two more persuasion options for Loreius, a very easy one and an easy one, that consider different ways of looking at the situation, (merged "Delayed Burial" addon into main file) added dialogue option for the first question to Loreius, to provide the possibility to use logic instead of talking about payment (it's also a hint to what persuasion option is the easiest), (merged "Delayed Burial" addon into main file) added dialogue option to allow you to refuse to help Cicero and avoid starting the quest, added alternate dialogue option to start Neloth's quest "Old Friends" (Dragonborn DLC), to provide a way to agree to help him without showing enthusiasm towards bounty hunting or killing in general, added option to refuse Brynjolf's first job offer as soon as he asks if you'd "like a taste" (you exit the conversation and the Thieves Guild introductory quest doesn't start, but you can change your mind and talk to him about it again), added two more dialogue options if you tell Brynjolf "I don't know why I bothered. More Dialogue Options at Skyrim Special Edition Nexus - Nexus Mods Dialogue Interface ReShaped at Skyrim Special Edition Nexus - Nexus Mods Added a new hug animation called Embrace, made by Novum-Semita. Any mods that add follower fuctions to the FemaleElfHaughty Voice Type will work as well. Load Save #1 and continue your play-through. This is Save #2. The powerful open-source mod manager from Nexus Mods. Using USSEP is really really recommended! Added height-optimized setting for hug roles (new default for followers): with small height difference between NPC and player it uses the previous defaults, but if the height difference it large, it switches to the other hug roles which might look better. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. (is necessary for you to marry Azram if you wish), Required if using the optional DBVO pack for this mod under the optional files section, needed to recruit Buckethead as a follower or some other mod that will recruit npc"s, May or may not be required - If you have issues with recruitment or other dialog, then install. If a hug animation is played, there is automatic goodbye . MCM can adjust the distance anther NPC can talk. Thus, some followers may end up insulting themselves, family, or other members of their guild. Friends, followers, spouses, rivals, and others have much more to say. Axis' Thanedom Hamlet and Kingdoms Patches, The Knight of the Nine - A Male Imperial RaceMenu Preset. You'll still be able to ask "What happened to the salts?" Follower functionality will NOT work without it. You can check it out here: https://www.nexusmods.com/skyrimspecialedition/mods/22789 This thread is archived Radiant Dialogue SE at Skyrim Special Edition Nexus - Nexus Mods Required if using the optional DBVO pack for this mod under the optional files section, Oryginalny mod jest wymagany bo to tumaczenie jest tylko, I'm Glad You're Here - a follower and spouse appreciation mod - SSE, Fixed an issue (introduced in 3.2.2) whereby animations were broken for Lucien Flavius, Fixed a rare but longstanding issue whereby a menu would pop up after initiating GYH dialouge, (part of the above) Removed "Exit dialogue" option from the MCM and hardwired to true. NPC. How exactly? I have done numerous save reloads, and even a couple entirely new games. Page 1 of 2 - Children's Endless Dialogue Loop - posted in Skyrim Special Edition Technical Support: So, I just moved over to Special Edition. child mortality and burial and animation fixes - Nexus Mods This helps recruiting etc go a lot easier, This one will solve many issues with the voicetype. For the follower dialogue and the option for Rhorn to join. It's a simpler child overhaul based on vanilla assets and aesthetics. Some lines were made with xVASynth - added new MCM key to enable/disable lines which use xVASynth assets. Makes kids childish: adds more than 10 idles and 10 dialogue gestures and other animations variants + secret bonus animation specifically to children. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. AIO also prevents some of Mjolls comments from being said more than once. A handful of records conflict between RDO and LAL. Skyrim Mods Immersion Relationship Dialogue Overhaul - RDO Relationship Dialogue Overhaul - RDO Endorsements 42,491 Unique DLs 609,956 Total DLs 1,566,650 Total views 2,997,907 Version 2.0 Download: Manual 31 items Last updated 14 June 2017 6:37PM Original upload 06 August 2016 6:19PM Created by cloudedtruth Uploaded by cloudedtruth Virus scan Although the unchecking of the Child flag enables child mortality (a desire for immersion seekers), it also introduces the disabling of unique child animations and the indiscriminate behavior of children using all furniture. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. (Limits work as expected: enable just one to have always that one play only. Female Followers - 7 followers of 7 races. when first arriving at the Ragged Flagon, to make that conversation flow better, [TCBM patch] merged dialogue options added to Brynjolf to refuse his offer as soon as he asks if you'd "like a taste" (with my option you say no but you can change your mind, with the other option you refuse once and for all, so it's best to have both available), added two dialogue options to Viarmo during the quest "Tending the Flames", to provide the player the possibility to avoid being the one to suggest making up Olaf's verse, moved negative response to Captain Wayfinder after the question "What happened to the salts? Install hundreds of mods with the click of a button. A complete redesign of the dialogue interface. Thanks in advance for your suggestions. Now, triple check that RDO is loaded after DFD. I'm living a pretty good life in Skyrim. I was looking at improving the dialogue of the NPCs in my game, and I stumbled across a couple of mods. I'll keep a close eye on it in case you decide to add more NPCs in the future. The responses are all voiced by using the original voice files of the game.